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Vita Exodus
The Darkness Within
23 May 2007 @ 01:59 pm
14 May 2007 @ 11:35 am
10 May 2007 @ 03:26 am
Bioforge was one of those old sci-fi games that you loved to hate, and sometimes loved to love. Tough as nails combat, but it was one of the most interesting rides I had. This youtube video's an ode to the crazy shit that happened, like a robotic cyborg-dinosaur coming out of a cryo chamber and getting beaten up with a severed arm. Enjoy!
08 May 2007 @ 01:04 pm
http://www.gamespot.com/users/VitaExodu s/ If you need to know what I'm up to, try there. :o:
03 May 2007 @ 08:39 pm
I've been thinking about it for a while about writing a list for the years I've spent in the gaming world and thought I'd do some major writing for a list for those who haven't really played many at all, to enlighten on games you might've not known about. Before I start my list I'd like to say what embodies a perfect game to me: It should be able to take a genre and bring something completely unique to the table, even revolutionary for some, or create their own genre. You should be able to jump in just to kill stuff, or enjoy a complex storyline - A long-term benefit and reward for gaming. Without further ado, Grant's Top 10 must haves, of all time.
10. Burnout 3: Takedown
I never actually had the chance to play any of the burnouts before this - When I had originally bought the xbox I had heard good things about the game and decided to give it a try. Normally I don't like driving games too much but the way it's been designed for this is nothing short of absolutely brilliant. So, what does this game do differently, for those who've never seen it? The driving game uses what's called a crash mode, literally taking you into an interesting and usually challenging situation to cause literally as much damage as possible by flinging your car into oncoming traffic and adding up all the damage. Sounds great, right? Well, there's even more to it: Around this crash zone are little floating sign icons doing things from bringing up cash flow from damage, to causing extra explosions.
Enough on the crash mode, how the racing itself was designed was just as brilliant, it uses a boost gauge system: Doing things on the more dangerous side like driving far too close to other cars among other techniques adds boost to your car which lasts you a little bit of time. Crashing other cars you're competing with is where the real fun is: Taking down cars not only fills your boost gauge, it elongates it, which stacks up about 4 times. Even if your car happens to get crashed along the way, you can "slow down" time and slightly affect the direction of the heap of metal, allowing you to take down some cars with you and helping your boost gauge as well as your rank in the races.
The "Tour" section of the game is a delightfully varied selection of challenges, from races to crashes and more as well. The AI can be pretty tough on you so don't think it's going to be all roses to win, but it's not all hell either. There's tons of unlockable cars, including my favorite, the "batman" car, you'll know it when you get it... I love this game because it makes driving a lot more fun than they were previously, sometimes realistic driving games one my favorites PGR2 just don't quite give an adrenaline rush like Burnout 3. If you like driving games, get this game now. If you like games in general, get it anyways.
9. Super Mario 64
To be honest, I was never really that geeked with the Super Mario Bros games, it always felt a little too kiddy for me and wasn't that enjoyable, just my strange opinion. That changed one faithful day in 1996 when I had gotten an N64 with Super mario 64 with it, one of the best launch games in history. Why is this game so damned good? It's bigger than all its predescesors, it's in 3d, it's completely innovative for its time in gameplay, and there's so much to the game it almost boggles the mind. Let's start with the basics: Bowser kidnaps the princess, what a surprise. However it's a much different ride than the past mario games, you'll have to get stars by doing challenges in ungodly-HUGE levels, 15 of them. Did I mention this game was big?
But enough about size, what it greatly adds to the game is innovative ideas: Flying winged-hat Mario, Metal mario, hidden secrets everywhere, mini games, swimming levels, creative new puzzles... To fully finish the game, getting 120 stars, it's gonna eat up a LOT of time, do the math: at least 10-20 minutes each per star, 120 stars, it's a big game, and that doesn't even count all the exploring, fun little glitches, and you'll probably want to play the game again by the time you're done, I did at least 3 times. Is this a complex game? Not really, but it's fun, addicting, completely unique to the super mario collection of games, which is mind-bogglingly big. If you can't find a copy of the game, try getting a ROM of it online, or www.speeddemosarchive.com has a speed run of it I think. So go get it ASAP.
8. Chrono Trigger
Yep, you probably knew this was coming. Some people think this game is overrated, and I think they've been drinking too much antifreeze. Some games are truly great because of the little things they add and influence to other games to come. So you're some kid celebrating a millenium fair with crappy robots talking about winning silver points and beer chugging contests. Well with luck being as it is, you end up knocking into a blonde, giving back her necklace that gets dropped, and hooking up with her for a little while. Your nerdy female friend Lucca's finishing a teleport device and you try it out, works like a charm. Miss blondie heads in and thanks to her "special" necklace, gets literally time-warped into the past. Being the good guy, you use the necklace to hunt her back in the past.
Having said that brief bit of the storyline, I'll leave the rest to try: But it is very well organized, captivating with a very interesting assortment of characters, and very hard to forget. Let's talk gameplay: Instead of just plain magic, in chrono trigger you get tech abilities, which IMO can be much more fun, especially considering you can use combinations of characters to have "double" techs and "triple" techs, using multiple players to do a very strong attack, or perhaps some other use. One record Chrono trigger still holds to my knowledge is having the most possible endings in a game, around 11 or so, if I'm wrong please do correct me.
The amount of side quests and random things you can do in this game is still pretty astounding, rainbow armor, Nu, and so on and so on. You'll probably spending between 20-40 hours or more to completely finish EVERYTHING, and I say good luck to you sir(or madam). If you have a PC, get the rom for this: http://www.emu-russia.km.ru, and you can find the emulator zsnes at www.zophar.net. It's really hard to find a copy of the original SNES cartridge, or even the ps version, so I'd suggest that route. If you haven't, play this game: Period.
7. Grand Theft Auto: Vice City
The grand theft auto series has spawned an astonishing amount of controversy, right up there with Doom, mortal kombat, and Proctologist II: Somebody up there likes me. One of the biggest reasons it's so controversial is the amount of freedom it gives you. You can do horrendous things, from killing cops to getting it on with hookers and shooting them afterwards, and anything else under the sun. No other game had ever really honed the genre of the steal cars/get rich/kill everybody games. But enough about the original GTA, let's talk Vice city.
Vice city greatly expands the size of your Sinning domain, not as much as san andreas but it's still goddamned huge. It's not just cars and bikes you'll be stealing either, Rockstar games was nice enough to thrown in boats, planes, helicopters, everything short of a double decker bus(Here's hoping for one in GTA4)
It's only a personal preference for vice city over san andreas because of the 80's themed music, the scarface-mapped style, it was just more fun for me . I'd still happily reccomend san andreas though.
This game also has a ton of extras and goodies, police missions, ambulance missions, taxi missions, not to mention you can play what i call rampage, just start running over/gunning down innocent civilians until enough cops and keep killing until you're eventually finished off, somewhere around 5-6 stars is where it
nuts. If you happen to have an xbox version, you can also put on your songs from CD, rip them into the hard drive and play them in the game: Mass killings + Metallica.
6. Halo 2
The Sequel to the most loved Xbox game ever, it was a day that was hyped beyond belief. Let's briefly talk about what nade halo 1 as popular as it was: Next-gen graphics(at the time), brilliant and complex storyline, which gets more complex in Halo 2, unique additions like shields, warthog/banshee, and the multiplayer is legendary. It's not a perfect game but it's very, very close. Back to halo 2: The sequel takes a slightly different approach in storytelling - We don't just see from master chief's POV now, we see from the arbiter's point of few, considered a heretic for failing to stop MC from destroying Halo but given the chance to play Martyr instead.
To avoid spoiling any more I'll lay off the dialogue on the storyline and get to what's old, what's new, what's borrowed, and what's blue. New weapons have been added, aka carbine, SMG, Sword, etc. Duel-wielding is a new addition to the game, making tactics for multiplayer much more interesting. The maps are larger, more detailed, and the AI is just as well made: Legendary is still nuts, if not more. Easter eggs, secret skulls enabling new features, and exploration can add to upwards of 60+ hours, if not more than that. Some say the original was better, but they're probably just complaining because it's more story driven and not as much driven on kill kill kill reload kill kill kill. Although that's still an integral part, my point was there's more about how it's played out.
This is the game you've been waiting for, go get em tiger.
5. Half-Life 2
The question isn't what's good about this game, the question is what's not good about this game. Half-Life has been a term and example for shooter games since the mid 90s. What the original half life accomplished was a sense of realism in comparison to the previous games like doom: It was a seamless game without true "levels", items didn't just lay around to be convenient, you had to find it off a dead body, or kill something with ammunition. Although the story may have not seemed very strong in the first chapter, it began to build as you went on. Half-life was all about the little things added, though killing aliens is always a fun passtime.
Half life 2 picks up about 10 years after the first game, the combine have invaded earth and taken over, turning the prime location, City 17, into a sort of a revolutionized city by the combine, but not in a good way. Long story short, you're going to be kicking some ass and taking names. A lot of the old guns are still there and redone, with a few surprises. The puzzles are more interesting, you get to do quite a bit more driving/waterboating, and a lot I won't tell you so you can enjoy the ride. This is one of the top shooters of all time, so don't miss a second of it.
4. Conker's Bad Fur Day
Conker's bad fur day is the best game you've never heard about. It's been a cult classic for a long, long time and there are several reasons why. For one thing, the fact that rare not just had the balls to make this game, but to have it on the n64 was one of the biggest risks I've ever heard of, considering the Nintendo demographic is typically Kiddies/Families. Yet in spite of that, rare designed the best platform game, ever. The End. The style and comedy of this game is unprecendented for the genre, like some of combination of british humor, south park, and about 20 movie parodies. The gameplay is very simple, nothing that really hasn't been done in their Banjo-Kazooie games, with the exception of context-sensitive buttons, going along with the strange, twisted, and beautiful all at the same time.
The best way to find out is to play it and you'll know what I mean: Large breasted flowers, Bosses with giant brass balls, singing piles of poo, there are things in this game I couldn't ever think up, and that's where it really wins me over. What you don't see in a lot of platformer games is a balanced well made multiplayer, and that's exactly what you get, rare went all out on it: All out deathmatch, tank battles, raptors vs cavemen, "war" mode, and so on. I can't put in words enough why this game is good, all I can say it get off your butt and play this ASAP, or at least watch it on www.speeddemosarchive.com, either/or.
3. Final Fantasy VII
It's probably the best rated and most popular RPG to date, ever. The only thing you could possibly to do to make this game any better than it already is, would be updating the graphics. Other than that, you have a near-perfect RPG for anyone, anytime. For those who've never played: You're a sort-of rebel mercenary trying to take out energy reactors sapping "mako", which will get more involved as it goes on. Long story short, at the end of the game you're going to have to kill the most terrifying boss conceived of. It's a well-written story with controversial topics, large breasted female supporting characters(for the pervs), and some crazy plot twists going in directions most will never go.
Final fantasy is always remaking and fine-tuning the gameplay side of their RPGs, and this is one of the most important: It uses a materia system, orbs that contain certain magical powers or non-magical abilities. The clever part is 1) Your weapons determine the amount of materia you can handle, and 2) The weapons also determine if they're "chained", allowing you to combine one materia with another, linking them for intriguing results. Say you have a "bolt" materia, aka lightning bolt spell, and "all" materia, all + bolt = bolting every enemy you fight.
Another fun little feature is the limit break system. the more damage you take the higher it goes, and once it hits full, you're able to use the ability whenever you wish, doing a massive damage attack, one of which is the most damaging non-summon attack, Omnislash. The graphics at the time were as good as it gets, for RPGs and all games at that time. To say anything else would reveal too much. Find a copy, or download the pc version for free, I'm pretty sure www.isohunt.com has it. Have fun :)
2. Diablo
A long time ago, in a suburn far away, I recieved a demo for Diablo by blizzard, the legendary software company. Playing this game for the first 5 minutes, I metaphorically creamed my pants. This game embodies everything that "dungeon" games should be about. Extremely evil overpowering bosses, addictive classes to build up, the story gets more interesting, and darker every level you go. The game became a literal benchmark for any software designer thinking of going in the direction Diablo did: Sacred, and the elder scrolls series is a great example.
The story isn't TOO complex, there's a conflict between heaven and hell, the 3 brothers who ruled over hell have been banished to the mortal realm, i.e. Earth. Diablo's soul was imprisoned in a sort of soulstone, which one human was eventually lured to and possessed by. The entire town of tristram is becoming dark and corrupted, and it's your job to kill the devil himself, and destroy the stone, or find some other way to stop the cycle. This is why people play video games. Go get it, the battle chest for the original and sequel with expansions are still selling, which makes me want to get it again when I can afford it...
1. Legend of Zelda: Ocarina of Time
Making the perfect game is something you see every 5-10 years, if that, it has to work for every possible facet in Graphics, gameplay, sound, and overall "feel" of the game. Legend of zelda is one of those games that really went the extra mile to be one of the best selling games. The legend of zelda games had gotten better and better in the previous versions, the original, link's adventure, and link to the past. Everything that wasn't in the previous ones, everything you could think of to add and have was added in Ocarina of time.
You start as an "elf"(You'll understand the quotes later) who ends up finding out from the deku tree, an ancient being, literally a tree, that with the help of navi, you need to collect 2 other pendants in Hyrule before others get a hold of it, a.k.a. Gannondorf. This is one of the most expansive and exploratory games of the n64 console, the graphics are nothing short of spectacular, even after 10+ years it still looks great. More additions not in link to the past are made like a steed, epona, use of an ocarina to warp to other locations/other abilities, and all new items, with puzzles to go for each one, all made challenging yet still very fun.
If you're going to play one game in your lifetime, this is the one. It's not even arguable that Legend of zelda: OoT is the best game of all time.
10. Burnout 3: Takedown
I never actually had the chance to play any of the burnouts before this - When I had originally bought the xbox I had heard good things about the game and decided to give it a try. Normally I don't like driving games too much but the way it's been designed for this is nothing short of absolutely brilliant. So, what does this game do differently, for those who've never seen it? The driving game uses what's called a crash mode, literally taking you into an interesting and usually challenging situation to cause literally as much damage as possible by flinging your car into oncoming traffic and adding up all the damage. Sounds great, right? Well, there's even more to it: Around this crash zone are little floating sign icons doing things from bringing up cash flow from damage, to causing extra explosions.
Enough on the crash mode, how the racing itself was designed was just as brilliant, it uses a boost gauge system: Doing things on the more dangerous side like driving far too close to other cars among other techniques adds boost to your car which lasts you a little bit of time. Crashing other cars you're competing with is where the real fun is: Taking down cars not only fills your boost gauge, it elongates it, which stacks up about 4 times. Even if your car happens to get crashed along the way, you can "slow down" time and slightly affect the direction of the heap of metal, allowing you to take down some cars with you and helping your boost gauge as well as your rank in the races.
The "Tour" section of the game is a delightfully varied selection of challenges, from races to crashes and more as well. The AI can be pretty tough on you so don't think it's going to be all roses to win, but it's not all hell either. There's tons of unlockable cars, including my favorite, the "batman" car, you'll know it when you get it... I love this game because it makes driving a lot more fun than they were previously, sometimes realistic driving games one my favorites PGR2 just don't quite give an adrenaline rush like Burnout 3. If you like driving games, get this game now. If you like games in general, get it anyways.
9. Super Mario 64
To be honest, I was never really that geeked with the Super Mario Bros games, it always felt a little too kiddy for me and wasn't that enjoyable, just my strange opinion. That changed one faithful day in 1996 when I had gotten an N64 with Super mario 64 with it, one of the best launch games in history. Why is this game so damned good? It's bigger than all its predescesors, it's in 3d, it's completely innovative for its time in gameplay, and there's so much to the game it almost boggles the mind. Let's start with the basics: Bowser kidnaps the princess, what a surprise. However it's a much different ride than the past mario games, you'll have to get stars by doing challenges in ungodly-HUGE levels, 15 of them. Did I mention this game was big?
But enough about size, what it greatly adds to the game is innovative ideas: Flying winged-hat Mario, Metal mario, hidden secrets everywhere, mini games, swimming levels, creative new puzzles... To fully finish the game, getting 120 stars, it's gonna eat up a LOT of time, do the math: at least 10-20 minutes each per star, 120 stars, it's a big game, and that doesn't even count all the exploring, fun little glitches, and you'll probably want to play the game again by the time you're done, I did at least 3 times. Is this a complex game? Not really, but it's fun, addicting, completely unique to the super mario collection of games, which is mind-bogglingly big. If you can't find a copy of the game, try getting a ROM of it online, or www.speeddemosarchive.com has a speed run of it I think. So go get it ASAP.
8. Chrono Trigger
Yep, you probably knew this was coming. Some people think this game is overrated, and I think they've been drinking too much antifreeze. Some games are truly great because of the little things they add and influence to other games to come. So you're some kid celebrating a millenium fair with crappy robots talking about winning silver points and beer chugging contests. Well with luck being as it is, you end up knocking into a blonde, giving back her necklace that gets dropped, and hooking up with her for a little while. Your nerdy female friend Lucca's finishing a teleport device and you try it out, works like a charm. Miss blondie heads in and thanks to her "special" necklace, gets literally time-warped into the past. Being the good guy, you use the necklace to hunt her back in the past.
Having said that brief bit of the storyline, I'll leave the rest to try: But it is very well organized, captivating with a very interesting assortment of characters, and very hard to forget. Let's talk gameplay: Instead of just plain magic, in chrono trigger you get tech abilities, which IMO can be much more fun, especially considering you can use combinations of characters to have "double" techs and "triple" techs, using multiple players to do a very strong attack, or perhaps some other use. One record Chrono trigger still holds to my knowledge is having the most possible endings in a game, around 11 or so, if I'm wrong please do correct me.
The amount of side quests and random things you can do in this game is still pretty astounding, rainbow armor, Nu, and so on and so on. You'll probably spending between 20-40 hours or more to completely finish EVERYTHING, and I say good luck to you sir(or madam). If you have a PC, get the rom for this: http://www.emu-russia.km.ru, and you can find the emulator zsnes at www.zophar.net. It's really hard to find a copy of the original SNES cartridge, or even the ps version, so I'd suggest that route. If you haven't, play this game: Period.
7. Grand Theft Auto: Vice City
The grand theft auto series has spawned an astonishing amount of controversy, right up there with Doom, mortal kombat, and Proctologist II: Somebody up there likes me. One of the biggest reasons it's so controversial is the amount of freedom it gives you. You can do horrendous things, from killing cops to getting it on with hookers and shooting them afterwards, and anything else under the sun. No other game had ever really honed the genre of the steal cars/get rich/kill everybody games. But enough about the original GTA, let's talk Vice city.
Vice city greatly expands the size of your Sinning domain, not as much as san andreas but it's still goddamned huge. It's not just cars and bikes you'll be stealing either, Rockstar games was nice enough to thrown in boats, planes, helicopters, everything short of a double decker bus(Here's hoping for one in GTA4)
It's only a personal preference for vice city over san andreas because of the 80's themed music, the scarface-mapped style, it was just more fun for me . I'd still happily reccomend san andreas though.
This game also has a ton of extras and goodies, police missions, ambulance missions, taxi missions, not to mention you can play what i call rampage, just start running over/gunning down innocent civilians until enough cops and keep killing until you're eventually finished off, somewhere around 5-6 stars is where it
nuts. If you happen to have an xbox version, you can also put on your songs from CD, rip them into the hard drive and play them in the game: Mass killings + Metallica.
6. Halo 2

The Sequel to the most loved Xbox game ever, it was a day that was hyped beyond belief. Let's briefly talk about what nade halo 1 as popular as it was: Next-gen graphics(at the time), brilliant and complex storyline, which gets more complex in Halo 2, unique additions like shields, warthog/banshee, and the multiplayer is legendary. It's not a perfect game but it's very, very close. Back to halo 2: The sequel takes a slightly different approach in storytelling - We don't just see from master chief's POV now, we see from the arbiter's point of few, considered a heretic for failing to stop MC from destroying Halo but given the chance to play Martyr instead.
To avoid spoiling any more I'll lay off the dialogue on the storyline and get to what's old, what's new, what's borrowed, and what's blue. New weapons have been added, aka carbine, SMG, Sword, etc. Duel-wielding is a new addition to the game, making tactics for multiplayer much more interesting. The maps are larger, more detailed, and the AI is just as well made: Legendary is still nuts, if not more. Easter eggs, secret skulls enabling new features, and exploration can add to upwards of 60+ hours, if not more than that. Some say the original was better, but they're probably just complaining because it's more story driven and not as much driven on kill kill kill reload kill kill kill. Although that's still an integral part, my point was there's more about how it's played out.
This is the game you've been waiting for, go get em tiger.
5. Half-Life 2
The question isn't what's good about this game, the question is what's not good about this game. Half-Life has been a term and example for shooter games since the mid 90s. What the original half life accomplished was a sense of realism in comparison to the previous games like doom: It was a seamless game without true "levels", items didn't just lay around to be convenient, you had to find it off a dead body, or kill something with ammunition. Although the story may have not seemed very strong in the first chapter, it began to build as you went on. Half-life was all about the little things added, though killing aliens is always a fun passtime.
Half life 2 picks up about 10 years after the first game, the combine have invaded earth and taken over, turning the prime location, City 17, into a sort of a revolutionized city by the combine, but not in a good way. Long story short, you're going to be kicking some ass and taking names. A lot of the old guns are still there and redone, with a few surprises. The puzzles are more interesting, you get to do quite a bit more driving/waterboating, and a lot I won't tell you so you can enjoy the ride. This is one of the top shooters of all time, so don't miss a second of it.
4. Conker's Bad Fur Day

Conker's bad fur day is the best game you've never heard about. It's been a cult classic for a long, long time and there are several reasons why. For one thing, the fact that rare not just had the balls to make this game, but to have it on the n64 was one of the biggest risks I've ever heard of, considering the Nintendo demographic is typically Kiddies/Families. Yet in spite of that, rare designed the best platform game, ever. The End. The style and comedy of this game is unprecendented for the genre, like some of combination of british humor, south park, and about 20 movie parodies. The gameplay is very simple, nothing that really hasn't been done in their Banjo-Kazooie games, with the exception of context-sensitive buttons, going along with the strange, twisted, and beautiful all at the same time.
The best way to find out is to play it and you'll know what I mean: Large breasted flowers, Bosses with giant brass balls, singing piles of poo, there are things in this game I couldn't ever think up, and that's where it really wins me over. What you don't see in a lot of platformer games is a balanced well made multiplayer, and that's exactly what you get, rare went all out on it: All out deathmatch, tank battles, raptors vs cavemen, "war" mode, and so on. I can't put in words enough why this game is good, all I can say it get off your butt and play this ASAP, or at least watch it on www.speeddemosarchive.com, either/or.
3. Final Fantasy VII
It's probably the best rated and most popular RPG to date, ever. The only thing you could possibly to do to make this game any better than it already is, would be updating the graphics. Other than that, you have a near-perfect RPG for anyone, anytime. For those who've never played: You're a sort-of rebel mercenary trying to take out energy reactors sapping "mako", which will get more involved as it goes on. Long story short, at the end of the game you're going to have to kill the most terrifying boss conceived of. It's a well-written story with controversial topics, large breasted female supporting characters(for the pervs), and some crazy plot twists going in directions most will never go.
Final fantasy is always remaking and fine-tuning the gameplay side of their RPGs, and this is one of the most important: It uses a materia system, orbs that contain certain magical powers or non-magical abilities. The clever part is 1) Your weapons determine the amount of materia you can handle, and 2) The weapons also determine if they're "chained", allowing you to combine one materia with another, linking them for intriguing results. Say you have a "bolt" materia, aka lightning bolt spell, and "all" materia, all + bolt = bolting every enemy you fight.
Another fun little feature is the limit break system. the more damage you take the higher it goes, and once it hits full, you're able to use the ability whenever you wish, doing a massive damage attack, one of which is the most damaging non-summon attack, Omnislash. The graphics at the time were as good as it gets, for RPGs and all games at that time. To say anything else would reveal too much. Find a copy, or download the pc version for free, I'm pretty sure www.isohunt.com has it. Have fun :)
2. Diablo
A long time ago, in a suburn far away, I recieved a demo for Diablo by blizzard, the legendary software company. Playing this game for the first 5 minutes, I metaphorically creamed my pants. This game embodies everything that "dungeon" games should be about. Extremely evil overpowering bosses, addictive classes to build up, the story gets more interesting, and darker every level you go. The game became a literal benchmark for any software designer thinking of going in the direction Diablo did: Sacred, and the elder scrolls series is a great example.
The story isn't TOO complex, there's a conflict between heaven and hell, the 3 brothers who ruled over hell have been banished to the mortal realm, i.e. Earth. Diablo's soul was imprisoned in a sort of soulstone, which one human was eventually lured to and possessed by. The entire town of tristram is becoming dark and corrupted, and it's your job to kill the devil himself, and destroy the stone, or find some other way to stop the cycle. This is why people play video games. Go get it, the battle chest for the original and sequel with expansions are still selling, which makes me want to get it again when I can afford it...
1. Legend of Zelda: Ocarina of Time
Making the perfect game is something you see every 5-10 years, if that, it has to work for every possible facet in Graphics, gameplay, sound, and overall "feel" of the game. Legend of zelda is one of those games that really went the extra mile to be one of the best selling games. The legend of zelda games had gotten better and better in the previous versions, the original, link's adventure, and link to the past. Everything that wasn't in the previous ones, everything you could think of to add and have was added in Ocarina of time.
You start as an "elf"(You'll understand the quotes later) who ends up finding out from the deku tree, an ancient being, literally a tree, that with the help of navi, you need to collect 2 other pendants in Hyrule before others get a hold of it, a.k.a. Gannondorf. This is one of the most expansive and exploratory games of the n64 console, the graphics are nothing short of spectacular, even after 10+ years it still looks great. More additions not in link to the past are made like a steed, epona, use of an ocarina to warp to other locations/other abilities, and all new items, with puzzles to go for each one, all made challenging yet still very fun.
If you're going to play one game in your lifetime, this is the one. It's not even arguable that Legend of zelda: OoT is the best game of all time.
